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(Split the note about monks into 2 separate notes, trying to be more explicit.)
(Added note, wikified.)
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==Notes==
 
==Notes==
 
* This feat cannot be selected when gaining a [[Monk]] level.
 
* This feat cannot be selected when gaining a [[Monk]] level.
* Knockdown (and Improved Knockdown) are gained as class feats at monk level 6.
+
* Knockdown (and [[Improved Knockdown]]) are gained as class feats at monk level 6.
  +
* You cannot perform knockdown with a [[ranged weapon]].
   
 
==Builder notes==
 
==Builder notes==

Revision as of 01:58, June 4, 2008

Ife knockdow

Type of Feat: General

Prerequisite: None

Required for: Improved Knockdown

Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed discipline check against the character's Attack Roll. If the character wins, the defender is knocked to a prone position.

Use: Selected. Prone characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a Knockdown attempt on opponents that are one size category larger than himself or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller.

Notes

  • This feat cannot be selected when gaining a Monk level.
  • Knockdown (and Improved Knockdown) are gained as class feats at monk level 6.
  • You cannot perform knockdown with a ranged weapon.

Builder notes

Item feat: Yes

Custom content notes

Removable: Yes

Reusable: Yes

Script: Hardcoded

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