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'''Prerequisite''': None
 
'''Prerequisite''': None
   
'''Required for''': [[Improved Knockdown]]
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'''Required for''': [[Improved knockdown]]
   
'''Specifics''': A character with this [[feat]] can attempt to knock his [[melee]] opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed [[discipline]] [[skill check|check]] against the character's [[Attack Roll]]. If the character wins, the defender is knocked to a prone position.
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'''Specifics''': A character with this [[feat]] can attempt to knock his [[melee]] opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed [[discipline]] [[skill check|check]] against the character's [[attack roll]]. If the character wins, the defender is knocked to a prone position.
   
'''Use''': Selected. [[Prone]] characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a [[ranged weapon]]. A character can only make a Knockdown attempt on opponents that are one size category larger than himself or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller.
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'''Use''': Selected. [[Prone]] characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a [[ranged weapon]]. A character can only make a knockdown attempt on opponents that are one [[size category]] larger than himself or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller.
   
 
==Notes==
 
==Notes==
* This feat cannot be selected when gaining a [[Monk]] level.
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* This feat cannot be selected when gaining a [[monk]] level.
* Knockdown (and [[Improved Knockdown]]) are gained as class feats at monk level 6.
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* Knockdown (and [[improved knockdown]]) are gained as class feats at monk level 6.
 
* You cannot perform knockdown with a [[ranged weapon]].
 
* You cannot perform knockdown with a [[ranged weapon]].
   

Revision as of 16:51, June 7, 2008

Ife knockdow

Type of Feat: General

Prerequisite: None

Required for: Improved knockdown

Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed discipline check against the character's attack roll. If the character wins, the defender is knocked to a prone position.

Use: Selected. Prone characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a knockdown attempt on opponents that are one size category larger than himself or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller.

Notes

  • This feat cannot be selected when gaining a monk level.
  • Knockdown (and improved knockdown) are gained as class feats at monk level 6.
  • You cannot perform knockdown with a ranged weapon.

Builder notes

Item feat: Yes

Custom content notes

Removable: Yes

Reusable: Yes

Script: Hardcoded

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