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(Monks can't take knockdown)
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[[Category:Fighter Bonus Feats]]
 
[[Category:Fighter Bonus Feats]]
 
[[Category:Pre-Epic Feats]]
 
[[Category:Pre-Epic Feats]]
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[[Category:Champion of Torm Bonus Feats]]

Revision as of 08:57, 7 April 2008

Knockdown

Type of Feat: General

Prerequisite: None

Required for: Improved Knockdown

Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed discipline check against the character's Attack Roll. If the character wins, the defender is knocked to a prone position.

Use: Selected. Prone characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a Knockdown attempt on opponents that are one size category larger than himself or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller.

Notes

  • Monks can't take this feat, they receive it for free at level 6.

Builder notes

Item feat: Yes

Custom content notes

Removable: Yes

Reusable: Yes

Script: Hardcoded