Type of Feat: General
Prerequisite: None
Required for: Improved Knockdown
Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed discipline check against the character's Attack Roll. If the character wins, the defender is knocked to a prone position.
Use: Selected. Prone characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a Knockdown attempt on opponents that are one size category larger than himself or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller.
Notes
- This feat cannot be selected when gaining a Monk level.
- Knockdown (and Improved Knockdown) are gained as class feats at monk level 6.
- You cannot perform knockdown with a ranged weapon.
Builder notes
Item feat: Yes
Custom content notes
Removable: Yes
Reusable: Yes
Script: Hardcoded