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The level progression described here is the advancement of a player character based solely on character level, which has a prerequisite number of experience points (XP). This advancement includes ability increases, additional general feats, and the maximum skill ranks, with a lower upper limit for cross-class skills. This does not include bonus feats, as those depend on factors other than character level.

Level Required
XP
Max skill
rank
Cross-class
max
General
feats
Ability
increase
1 0 4 2 1st  
2 1,000 5 2    
3 3,000 6 3 2nd  
4 6,000 7 3   1st
5 10,000 8 4    
6 15,000 9 4 3rd  
7 21,000 10 5    
8 28,000 11 5   2nd
9 36,000 12 6 4th  
10 45,000 13 6    
11 55,000 14 7    
12 66,000 15 7 5th 3rd
13 78,000 16 8    
14 91,000 17 8    
15 105,000 18 9 6th  
16 120,000 19 9   4th
17 136,000 20 10    
18 153,000 21 10 7th  
19 171,000 22 11    
20 190,000 23 11   5th

Epic progression[]

After character level 20, the base attack and base save advancements become based on character level, rather than class levels. For these, the "epic bonus" is added to whatever was obtained (on the basis of class) at level 20.

Level Required
XP
Epic save
bonus
Epic attack
bonus
Max skill
rank
Cross-class
max
General
feats
Ability
increases
21 210,000 0 1 24 12 8th  
22 231,000 1 1 25 12    
23 253,000 1 2 26 13    
24 276,000 2 2 27 13 9th 6th
25 300,000 2 3 28 14    
26 325,000 3 3 29 14    
27 351,000 3 4 30 15 10th  
28 378,000 4 4 31 15   7th
29 406,000 4 5 32 16    
30 435,000 5 5 33 16 11th  
31 465,000 5 6 34 17    
32 496,000 6 6 35 17   8th
33 528,000 6 7 36 18 12th  
34 561,000 7 7 37 18    
35 595,000 7 8 38 19    
36 630,000 8 8 39 19 13th 9th
37 666,000 8 9 40 20    
38 703,000 9 9 41 20    
39 741,000 9 10 42 21 14th  
40 780,000 10 10 43 21   10th
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