NWNWiki
NWNWiki
3,719
pages
This article is about the standard creature; for the summons, see Lich (summon); for the pale master summons, see Lich (pale master).
Lich portrait
Lich portrait

Driven by ambition, some powerful spellcasters attempt to cheat death itself. Those who succeed become Liches. Those who fail are cast into the Abyss.

Statistics[]

Race: undead
Size: medium
Alignment: neutral evil (chaotic evil for the level 16 version)
Armor class: 17, 10, or 17
Hit points: 112, 136, or 184
Attack bonus: +6/+1, +8/+3, or +10/+5
Damage: 1d8 piercing-slashing damage (criticals: 20/x2)

Hit dice (level): 12, 16, or 20
Spellcasting: wizard 12, 16, or 20
Challenge rating: 17, 21, or 28

Saves
  fortitude 5, 6, or 9
reflex 6, 5, or 8
will 11, 13, or 15
Abilities
  strength 10
dexterity 14, 11, or 14
constitution 13
intelligence 21, 24, or 25
wisdom 16
charisma 14
Turn resistance: +4
Damage immunity
  cold 100%
  electrical 100%
Damage reduction: 15/+1

Trained skills:(‡) concentration (16, 20 or 24), hide (10, 8 or 10), listen (20, 22 or 24), lore (21, 26 or 30), move silently (10, 8 or 10), search (22, 25 or 27), spellcraft (21, 26 or 30), spot (15, 18 or 22)
Feats: alertness, combat casting, dodge, great fortitude (level 20 version), mobility (level 20 version), quick to master, spell focus (enchantment) (level 20 version), spell focus (evocation), spell penetration (level 16 and 20 versions), toughness, weapon proficiency (creature), weapon proficiency (wizard)

Blueprint:(‡) nw_lich003, nw_lichboss, or nw_lich001

Special abilities[]

A lich has most of the usual undead immunities, specifically to critical hits, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks. However, a lich does not have the usual undead immunity to death magic. (Probably a bug.)

The attacks of a lich stun on-hit. In addition, the level 12 and 20 versions of this creature have use of an aura of fear once per day, and the level 20 version has a doom gaze thrice per day. The level 16 version instead has use of an aura of unnatural three times per day.

A lich is a wizard with its caster level equal to its hit dice. The exact spells available to this creature depend upon which version it is, with the possibilities listed below.

Spells for the level 12 lich
Level 2 Melf's acid arrow (x4)
Level 3 dispel magic, fireball (x2), haste (x2)
Level 4 phantasmal killer (x2), wall of fire (x2)
Level 5 cloudkill (x2), hold monster (x2)
Level 6 chain lightning, greater dispelling


Spells for the level 16 lich
Level 2 ghostly visage, invisibility, Melf's acid arrow (x2), see invisibility
Level 3 dispel magic (x2), fireball (x2), haste
Level 4 confusion, Evard's black tentacles, ice storm, phantasmal killer
Level 5 animate dead, cloudkill, cone of cold
Level 6 circle of death, greater dispelling, greater stoneskin
Level 7 finger of death
Level 8 horrid wilting


Spells for the level 20 lich
Level 2 Melf's acid arrow (x4)
Level 3 dispel magic, fireball (x2), lightning bolt (x2)
Level 4 charm monster (x2), confusion, phantasmal killer (x2)
Level 5 dismissal (x2), dominate person (x3)
Level 6 chain lightning (x2), greater dispelling, greater spell breach, summon creature VI
Level 7 finger of death (x4)
Level 8 mass charm (x2)
Level 9 time stop (x2), weird (x2)