FANDOM


(Creature info)
 
(Statistics: spellcraft bonus to saves)
Line 14: Line 14:
 
|wis=16
 
|wis=16
 
|cha=14
 
|cha=14
|fort=5
+
|fort=5 (9 vs. spells)
|reflex=6
+
|reflex=6 (10 vs. spells)
|will=11
+
|will=11 (15 vs. spells)
 
|ac=19
 
|ac=19
 
|hp=112
 
|hp=112

Revision as of 07:01, December 31, 2009

Undead lich

Driven by ambition, some powerful spellcasters attempt to cheat death itself. Those who succeed become Liches. Those who fail are cast into the Abyss.

Statistics

Race: undead
Alignment: neutral evil
Armor class: 19
Hit points: 112
Attack bonus: +10/+5
Damage: 1d6+4 bludgeoning damage (quarterstaff +3)

Hit dice (level): 12
Challenge rating: 18

Saves
  fortitude 5 (9 vs. spells)
reflex 6 (10 vs. spells)
will 11 (15 vs. spells)

Size:

Abilities
  strength 12
dexterity 14
constitution 13
intelligence 23
wisdom 16
charisma 14

Trained skills:(‡) concentration, hide (low), listen, lore, move silently (low), search, spellcraft, spot
Feats: alertness, combat casting, dodge, quick to master, spell focus (evocation), toughness, weapon proficiency (creature), weapon proficiency (wizard)

Blueprint:(‡) nw_s_lich

Special abilities

A lich has damage reduction 15/+1 as well as 100% cold and electrical immunity. This creature also has most of the usual undead immunities, specifically to critical hits, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks. However, a lich does not have the usual undead immunity to death magic. (Probably a bug.) A lich has +4 turn resistance and cannot be disarmed.

This creature has use of an aura of fear once per day.

A lich is a level 12 wizard with the following spells prepared.

Level 2 Melf's acid arrow (x5)
Level 3 dispel magic, fireball (x2), flame arrow, haste
Level 4 phantasmal killer (x2), wall of fire (x2)
Level 5 cloudkill (x2), hold monster (x2)
Level 6 chain lightning (x2)

Notes

Community content is available under CC-BY-SA unless otherwise noted.