Driven by ambition, some powerful spellcasters attempt to cheat death itself. Those who succeed become Liches. Those who fail are cast into the Abyss.
Hit dice (level): 12
Challenge rating: 18
|fortitude||5 (9 vs. spells)|
|reflex||6 (10 vs. spells)|
|will||11 (15 vs. spells)|
Trained skills:(‡) concentration, hide (low), listen, lore, move silently (low), search, spellcraft, spot
Feats: alertness, combat casting, dodge, quick to master, spell focus (evocation), toughness, weapon proficiency (creature), weapon proficiency (wizard)
A lich has damage reduction 15/+1 as well as 100% cold and electrical immunity. This creature also has most of the usual undead immunities, specifically to critical hits, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks. However, a lich does not have the usual undead immunity to death magic. (Probably a bug.) A lich has +4 turn resistance and cannot be disarmed.
This creature has use of an aura of fear once per day.
A lich is a level 12 wizard with the following spells prepared.
|Level 2||Melf's acid arrow (x5)|
|Level 3||dispel magic, fireball (x2), flame arrow, haste|
|Level 4||phantasmal killer (x2), wall of fire (x2)|
|Level 5||cloudkill (x2), hold monster (x2)|
|Level 6||chain lightning (x2)|
- This is one of the creatures that can be summoned with the create greater undead spell.