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Lizardfolk shaman
Lizardfolk shaman

Primitive and savage, these reptilian humanoids can be very dangerous if provoked. They are fiercely territorial, banding together to protect the swamplands they inhabit.

Statistics[]

Race: reptilian
Size: medium
Alignment: true neutral
Armor class: 16
Hit points: 26
Attack bonus: +2
Damage: d6 (quarterstaff)
Disarmed: d4 (claw, claw, bite creature weapons)

Hit dice (level): 5
Spellcasting: sorcerer 3
Challenge rating: 4

Saves
  fortitude 6
reflex 2
will 4
Abilities
  strength 10
dexterity 13
constitution 14
intelligence 10
wisdom 12
charisma 15

Trained skills:(‡) concentration (5), listen (4), spellcraft (3), spot (4)
Feats: combat casting, weapon proficiency (creature), weapon proficiency (simple)

Blueprint:(‡) nw_oldmagea

Special abilities[]

This lizardfolk shaman is a level 3 sorcerer who knows the following spells.

Level 0 daze, light, ray of frost 6 castings
Level 1 charm person, mage armor, magic missile 6 castings

Notes[]

See also: lizardfolk chieftain (barbarian), lizardfolk chieftain (rogue), lizardfolk shaman (cleric), lizardfolk warrior