
Primitive and savage, these reptilian humanoids can be very dangerous if provoked. They are fiercely territorial, banding together to protect the swamplands they inhabit.
Statistics[]
Race: reptilian
Size: medium
Alignment: true neutral
Armor class: 16
Hit points: 26
Attack bonus: +2
Damage: d6 (quarterstaff)
Disarmed: d4 (claw, claw, bite creature weapons)
Abilities | ||
---|---|---|
strength | 10 | |
dexterity | 13 | |
constitution | 14 | |
intelligence | 10 | |
wisdom | 12 | |
charisma | 15 |
Trained skills:(‡) concentration (5), listen (4), spellcraft (3), spot (4)
Feats: combat casting, weapon proficiency (creature), weapon proficiency (simple)
Blueprint:(‡) nw_oldmagea
Special abilities[]
This lizardfolk shaman is a level 3 sorcerer who knows the following spells.
Level 0 | daze, light, ray of frost | 6 castings |
---|---|---|
Level 1 | charm person, mage armor, magic missile | 6 castings |
Notes[]
See also: lizardfolk chieftain (barbarian), lizardfolk chieftain (rogue), lizardfolk shaman (cleric), lizardfolk warrior