
A mako shark can reach anywhere from 9 to 13 feet long, and it is one of the most terrifying hunters of the sea. Renowned for its speed and ability to really freak the heck out of anyone who thought it was a good idea to go swimming even after that old fisherman guy said that was a bad idea.
Statistics[]
Race: animal
Size: medium
Alignment: true neutral
Armor class: 21
Hit points: 22
Attack bonus: +9
Damage: d8+7 slashing damage (creature weapon)
Abilities | ||
---|---|---|
strength | 23 | |
dexterity | 23 | |
constitution | 15 | |
intelligence | 3 | |
wisdom | 12 | |
charisma | 6 |
Damage resistance | |||
piercing | 5/- | ||
slashing | 5/- |
Trained skills:(‡) parry (10)
Feats: bullheaded, called shot, disarm, knockdown, weapon proficiency (creature)
Blueprint:(‡) nw_sharkmako
Special abilities[]
A shark's bite can penetrate damage reduction as if it were a +1 weapon.
Mako sharks can cast blood frenzy once per day at caster level 5 as a spell-like ability.
Notes[]
- Added in patch 1.67, courtesy of the Pirates of the Sword Coast premium module.