(→Notes: appraise is optional) |
(Rewording to avoid "incorrect") |
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|spellresistance=yes |
|spellresistance=yes |
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|immunity=mind-affecting |
|immunity=mind-affecting |
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− | |duration= |
+ | |duration=1 [[round]] / <del>level</del> ''2 levels'' |
|desc=In the eyes of all non-allied creatures within the [[area of effect]], the personal [[reputation]] of the caster is improved by 50%. The caster can charm up to twice his [[hit dice]] in creatures.}} |
|desc=In the eyes of all non-allied creatures within the [[area of effect]], the personal [[reputation]] of the caster is improved by 50%. The caster can charm up to twice his [[hit dice]] in creatures.}} |
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− | ==Notes== |
+ | == Notes == |
− | *The in-game spell description |
+ | * The in-game spell description states that this spell lasts one round per level, but it actually lasts one round per two (caster) levels. |
*When [[extend spell|extended]], this spell lasts 1 round per caster level, which is marginally more than twice the non-extended version at odd caster levels. |
*When [[extend spell|extended]], this spell lasts 1 round per caster level, which is marginally more than twice the non-extended version at odd caster levels. |
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*Unlike most charm spells this spell can charm [[player character]]s and their [[associate]]s. |
*Unlike most charm spells this spell can charm [[player character]]s and their [[associate]]s. |
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*Merchants under the influence of this spell will suffer a -15 penalty to their opposed [[appraise]] check (if they make one) when opening their store. This usually means that prices are adjusted 15% (of the item's value) in the PC's favor. |
*Merchants under the influence of this spell will suffer a -15 penalty to their opposed [[appraise]] check (if they make one) when opening their store. This usually means that prices are adjusted 15% (of the item's value) in the PC's favor. |
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− | ==Custom content notes== |
+ | == Custom content notes == |
− | *''script:'' <code>NW_S0_MsCharm |
+ | * ''script:'' <code>NW_S0_MsCharm</code> |
Revision as of 22:40, 8 November 2011
Spell level: sorcerer/wizard 8
Innate level: 8
School: enchantment
Descriptor: mind-affecting
Components: verbal
Range: short (8 meters)
Area of effect: large (5 meter radius)
Duration: 1 round / level 2 levels
Save: will negates
Spell resistance: yes
Description: In the eyes of all non-allied creatures within the area of effect, the personal reputation of the caster is improved by 50%. The caster can charm up to twice his hit dice in creatures.
Notes
- The in-game spell description states that this spell lasts one round per level, but it actually lasts one round per two (caster) levels.
- When extended, this spell lasts 1 round per caster level, which is marginally more than twice the non-extended version at odd caster levels.
- Unlike most charm spells this spell can charm player characters and their associates.
- This spell only affects humanoids, even though its description says "creatures".
- The actual limit on hit dice is one less than the described limit of twice the caster level.
- Merchants under the influence of this spell will suffer a -15 penalty to their opposed appraise check (if they make one) when opening their store. This usually means that prices are adjusted 15% (of the item's value) in the PC's favor.
Custom content notes
- script:
NW_S0_MsCharm