NWNWiki
NWNWiki
3,718
pages
(→‎Notes: appraise is optional)
(Rewording to avoid "incorrect")
Line 10: Line 10:
 
|spellresistance=yes
 
|spellresistance=yes
 
|immunity=mind-affecting
 
|immunity=mind-affecting
|duration=<del>1 [[round]] / level</del>
+
|duration=1 [[round]] / <del>level</del> ''2 levels''
 
|desc=In the eyes of all non-allied creatures within the [[area of effect]], the personal [[reputation]] of the caster is improved by 50%. The caster can charm up to twice his [[hit dice]] in creatures.}}
 
|desc=In the eyes of all non-allied creatures within the [[area of effect]], the personal [[reputation]] of the caster is improved by 50%. The caster can charm up to twice his [[hit dice]] in creatures.}}
   
==Notes==
+
== Notes ==
*The in-game spell description is incorrect with regards to the duration. This spell's duration is 1 round per 2 caster levels.
+
* The in-game spell description states that this spell lasts one round per level, but it actually lasts one round per two (caster) levels.
 
*When [[extend spell|extended]], this spell lasts 1 round per caster level, which is marginally more than twice the non-extended version at odd caster levels.
 
*When [[extend spell|extended]], this spell lasts 1 round per caster level, which is marginally more than twice the non-extended version at odd caster levels.
 
*Unlike most charm spells this spell can charm [[player character]]s and their [[associate]]s.
 
*Unlike most charm spells this spell can charm [[player character]]s and their [[associate]]s.
Line 21: Line 21:
 
*Merchants under the influence of this spell will suffer a -15 penalty to their opposed [[appraise]] check (if they make one) when opening their store. This usually means that prices are adjusted 15% (of the item's value) in the PC's favor.
 
*Merchants under the influence of this spell will suffer a -15 penalty to their opposed [[appraise]] check (if they make one) when opening their store. This usually means that prices are adjusted 15% (of the item's value) in the PC's favor.
   
==Custom content notes==
+
== Custom content notes ==
*''script:'' <code>NW_S0_MsCharm.nss</code>
+
* ''script:'' <code>NW_S0_MsCharm</code>

Revision as of 22:40, 8 November 2011

Mass charm

Spell level: sorcerer/wizard 8

Innate level: 8
School: enchantment
Descriptor: mind-affecting
Components: verbal
Range: short (8 meters)
Area of effect: large (5 meter radius)
Duration: 1 round / level 2 levels
Save: will negates
Spell resistance: yes

Description: In the eyes of all non-allied creatures within the area of effect, the personal reputation of the caster is improved by 50%. The caster can charm up to twice his hit dice in creatures.

Notes

  • The in-game spell description states that this spell lasts one round per level, but it actually lasts one round per two (caster) levels.
  • When extended, this spell lasts 1 round per caster level, which is marginally more than twice the non-extended version at odd caster levels.
  • Unlike most charm spells this spell can charm player characters and their associates.
  • This spell only affects humanoids, even though its description says "creatures".
  • The actual limit on hit dice is one less than the described limit of twice the caster level.
  • Merchants under the influence of this spell will suffer a -15 penalty to their opposed appraise check (if they make one) when opening their store. This usually means that prices are adjusted 15% (of the item's value) in the PC's favor.

Custom content notes

  • script: NW_S0_MsCharm