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The '''maximum dexterity bonus''' indicates a cap on the bonus to [[AC]] from the [[Dexterity]] [[ability modifier]] as a result of the [[armor]] that is being worn.
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The '''maximum dexterity bonus''' is a cap on the bonus to [[armor class]] (AC) from a character's [[dexterity]] [[ability modifier|modifier]].
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This cap applies only to AC; it does not affect the [[attack bonus]] for [[ranged weapon]]s, the attack bonus from [[weapon finesse]], [[reflex]] saves, nor dexterity-based [[skill]]s (most of which are subject to the [[armor check penalty]] instead).
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It is, however, reflected on the [[character sheet]], which will show the capped modifier if the maximum dexterity bonus applies (and the capped modifier will be in red if it is lower than the character's base dexterity's modifier).
   
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The maximum dexterity bonus is based on the type of [[armor]] worn.
   
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{|class="centertable" style="text-align:center"
{|border="1" cellspacing=0 cellpadding=4
 
|-
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|-
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!style="text-align:left"|Type of armor !! Base AC !! Maximum<br />dexterity bonus
|style="background-color:#CCCCCC"|'''Type of Armor'''
 
 
|-
|style="background-color:#CCCCCC"|'''Base AC'''
 
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|style="text-align:left"|None, [[Clothing]]||0|| unlimited
|style="background-color:#CCCCCC"|'''Max. Dexterity Bonus'''
 
|-
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|-
|style="background-color:#FFFFFF"|None, Robes, Clothing
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|style="text-align:left"|[[Padded armor]]||1|| +8
 
|-
|style="background-color:#FFFFFF"|0
 
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|style="text-align:left"|[[Leather armor]]||2|| +6
|style="background-color:#FFFFFF"|Unlimited
 
|-
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|-
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|style="text-align:left"|[[Studded leather armor]], [[Hide armor]]||3|| +4
|style="background-color:#DDDDDD"|Padded Armor
 
 
|-
|style="background-color:#DDDDDD"|1
 
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|style="text-align:left"|[[Chain shirt]], [[Scale mail]]||4|| +4
|style="background-color:#DDDDDD"|+8
 
|-
+
|-
 
|style="text-align:left"|[[Chainmail]], [[Breastplate]]||5|| +2
|style="background-color:#FFFFFF"|Leather Armor
 
 
|-
|style="background-color:#FFFFFF"|2
 
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|style="text-align:left"|[[Splint mail]], [[Banded mail]]||6|| +1
|style="background-color:#FFFFFF"|+6
 
|-
+
|-
|style="background-color:#DDDDDD"|Studded Leather, Hide Armor
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|style="text-align:left"|[[Half plate]]||7|| +1
 
|-
|style="background-color:#DDDDDD"|3
 
|style="background-color:#DDDDDD"|+4
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|style="text-align:left"|[[Full plate]]||8|| +1
|-
 
|style="background-color:#FFFFFF"|Chain Shirt, Scale Mail
 
|style="background-color:#FFFFFF"|4
 
|style="background-color:#FFFFFF"|+4
 
|-
 
|style="background-color:#DDDDDD"|Chainmail, Breastplate
 
|style="background-color:#DDDDDD"|5
 
|style="background-color:#DDDDDD"|+2
 
|-
 
|style="background-color:#FFFFFF"|Splint Mail, Banded Mail
 
|style="background-color:#FFFFFF"|6
 
|style="background-color:#FFFFFF"|+1
 
|-
 
|style="background-color:#DDDDDD"|Half-Plate
 
|style="background-color:#DDDDDD"|7
 
|style="background-color:#DDDDDD"|+1
 
|-
 
|style="background-color:#FFFFFF"|Full-Plate
 
|style="background-color:#FFFFFF"|8
 
|style="background-color:#FFFFFF"|+1
 
 
|}
 
|}
 
 
 
[[Category:Game rules]]
 
[[Category:Game rules]]

Latest revision as of 16:02, 15 July 2012

The maximum dexterity bonus is a cap on the bonus to armor class (AC) from a character's dexterity modifier. This cap applies only to AC; it does not affect the attack bonus for ranged weapons, the attack bonus from weapon finesse, reflex saves, nor dexterity-based skills (most of which are subject to the armor check penalty instead). It is, however, reflected on the character sheet, which will show the capped modifier if the maximum dexterity bonus applies (and the capped modifier will be in red if it is lower than the character's base dexterity's modifier).

The maximum dexterity bonus is based on the type of armor worn.

Type of armor Base AC Maximum
dexterity bonus
None, Clothing 0 unlimited
Padded armor 1 +8
Leather armor 2 +6
Studded leather armor, Hide armor 3 +4
Chain shirt, Scale mail 4 +4
Chainmail, Breastplate 5 +2
Splint mail, Banded mail 6 +1
Half plate 7 +1
Full plate 8 +1