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Mobility

Type of feat: general (available every three level-ups)
Prerequisite: dexterity 13+, dodge
Required for: spring attack, whirlwind attack, improved whirlwind attack, shadowdancer, weapon master

Specifics: A character with this feat has learned to avoid attacks of opportunity more effectively, gaining a +4 dodge bonus to AC against them.

Use: Automatic, though a condition that negates a dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (from different feats or racial bonuses) are cumulative.

Notes[]

  • A high tumble skill reduces the need for this feat, as the tumble skill can prevent attacks of opportunity from moving in combat. However, the usefulness of mobility is not eliminated since there are other conditions that provoke attacks of opportunity. Furthermore, the armor check penalty makes achieving a high tumble skill difficult for characters who wear heavy armor and/or carry a tower shield.
  • The AC bonus does not count toward the +20 dodge AC cap.

Builder notes[]

Item feat: yes

Custom content notes[]

Removable: yes

Reusable: yes

Script: hardcoded

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