Undead mum pre

Mummies: Their time-shriveled features hidden beneath centuries-old funereal wrappings, these once-heroic warriors and generals now wield their weapons against all who disturb their rest.

Statistics Edit

Race: undead
Alignment: lawful evil
Armor class: 17
Hit points: 80
Attack bonus: +11/+6
Damage: 2d6+6 bludgeoning damage (criticals: 19-20/x2)

Hit dice (level): 10
Challenge rating: 8

  fortitude 5
reflex 2
will 7

Size: medium

  strength 18
dexterity 10
constitution 10
intelligence 6
wisdom 14
charisma 15
Damage immunity
  bludgeoning 50%
  piercing 50%
  slashing 50%
  electrical 50%
  fire −50%
Damage reduction: 10/+2

Trained skills:(‡) discipline (12), hide (8), listen (13), move silently (8), parry (8), search (2), spot (13)
Feats: alertness, armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), cleave, darkvision, disarm, improved critical (creature weapon), knockdown, power attack, shield proficiency, toughness, weapon proficiency (creature), weapon proficiency (martial), weapon proficiency (simple), weapon specialization (creature weapon)

Blueprint:(‡) x2_s_mummy_9

Special abilities Edit

This mummy has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks.

This mummy's attacks inflict mummy rot on-hit. In addition, this creature can use an aura of fear once per day.

Notes Edit

  • This is one of the creatures summoned by the summon greater undead feat.
  • This creature is more similar to a warrior mummy than a mummy, and is in fact referred to as a "mummy warrior" by some in-game text.
Community content is available under CC-BY-SA unless otherwise noted.