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Creature | Door | Encounter | Item | Merchant | Placeable | Sound | Trigger | Waypoint |
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The normal encounter palette is used to store all blueprints for encounters that have a "normal" difficulty rating.
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Creature | Door | Encounter | Item | Merchant | Placeable | Sound | Trigger | Waypoint |
![]()
|
The normal encounter palette is used to store all blueprints for encounters that have a "normal" difficulty rating.