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− | == |
+ | ==Objects which define this Event== |
* [[Door event|Doors]] |
* [[Door event|Doors]] |
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* [[Placeable event|Placeables]] |
* [[Placeable event|Placeables]] |
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==Related Functions== |
==Related Functions== |
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+ | * [http://www.nwnlexicon.com/compiled/function.getlastkiller.html GetLastKiller] |
[[Category:Events]][[Category:Door events]][[Category:Placeable events]][[Category:Creature events]] |
[[Category:Events]][[Category:Door events]][[Category:Placeable events]][[Category:Creature events]] |
Revision as of 17:01, 9 January 2006
The OnDeath event is fired when a Player Character destroys either a creature, placeable, or door.
Objects which define this Event