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(Fixed text to explain it means disarming traps)
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The '''OnDisarm''' event is fired when a [[Player Character]] tries to [[disarm (action)|disarm]] a [[container]], or [[door]].
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The '''OnDisarm''' event is fired when a [[Player Character]] tries to [[disarm (action)|disarm]] a [[trap]] on a [[container]] or [[door]].
   
   

Revision as of 07:31, October 14, 2005

The OnDisarm event is fired when a Player Character tries to disarm a trap on a container or door.


Obects which define this Event


Related Functions

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