The OnPhysicalAttacked event is fired when a creature physically attacks a creature, placeable, or door (regardless of whether or not damage is caused by that attack).
Objects which define this Event[]
Related Functions[]
- GetLastAttacker
- GetLastDamager (Not necessarily who last attacked)
- GetLastWeaponUsed
- GetLastAttackMode
- GetLastAttackType
- DetermineCombatRound