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==Obects which define this Event==
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==Objects which define this Event==
 
* [[Door event|Doors]]
 
* [[Door event|Doors]]
 
* [[Placeable event|Placeables]]
 
* [[Placeable event|Placeables]]
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==Related Functions==
 
==Related Functions==
* [[GetLastAttacker]]
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* [http://www.nwnlexicon.com/compiled/function.getlastattacker.html GetLastAttacker]
* [[GetLastDamager]] ''(Not necessarily who last attacked)''
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* [http://www.nwnlexicon.com/compiled/function.getlastdamager.html GetLastDamager] ''(Not necessarily who last attacked)''
* [[GetLastWeaponUsed]]
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* [http://www.nwnlexicon.com/compiled/function.getlastweaponused.html GetLastWeaponUsed]
* [[GetLastAttackMode]]
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* [http://www.nwnlexicon.com/compiled/function.getlastattackmode.html GetLastAttackMode]
* [[GetLastAttackType]]
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* [http://www.nwnlexicon.com/compiled/function.getlastattacktype.html GetLastAttackType]
* [[DetermineCombatRound]]
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* [http://www.nwnlexicon.com/compiled/function.determinecombatround.html DetermineCombatRound]
   
 
[[Category:Events]][[Category:Door events]][[Category:Placeable events]][[Category:Creature events]]
 
[[Category:Events]][[Category:Door events]][[Category:Placeable events]][[Category:Creature events]]

Revision as of 17:11, January 9, 2006

The OnPhysicalAttacked event is fired when a Player Character attacks either a creature, placeable, or door (regardless of whether they cause damage with that attack).


Objects which define this Event


Related Functions

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