The OnPlayerChat event is fired when a player enters text via the chat bar. This is normally how the player's character speaks (outside pre-written conversations), but this event allows the text to be intercepted before the character speaks it.
The OnPlayerChat event is fired when a player enters text via the chat bar. This is normally how the player's character speaks (outside pre-written conversations), but this event allows the text to be intercepted before the character speaks it.