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m (lowercased open lock)
(Fixing bad Unicode stuff)
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*'''[[untrained skill check|Requires Training]]''': Yes
 
*'''[[untrained skill check|Requires Training]]''': Yes
   
*'''Check''': The [[difficulty class]] is determined by the lock’s difficulty rating. A successful check opens the lock.
+
*'''Check''': The [[difficulty class]] is determined by the lock's difficulty rating. A successful check opens the lock.
   
*'''Special''': [[Thieves%27 Tools]] can be used to provide bonuses to a character’s open lock attempt, but are destroyed in the attempt whether successful or not.
+
*'''Special''': [[Thieves%27 Tools]] can be used to provide bonuses to a character's open lock attempt, but are destroyed in the attempt whether successful or not.
   
 
*'''Use''': Select the skill and then target a locked object.
 
*'''Use''': Select the skill and then target a locked object.

Revision as of 15:49, 12 September 2007

Open Lock

The open lock skill allows the character to enter locked rooms and open locked containers.

  • Check: The difficulty class is determined by the lock's difficulty rating. A successful check opens the lock.
  • Special: Thieves' Tools can be used to provide bonuses to a character's open lock attempt, but are destroyed in the attempt whether successful or not.
  • Use: Select the skill and then target a locked object.

Notes

  • Allows for a take 20 when the character is not in combat.