

Orcs are aggressive humanoids that raid, pillage, and battle other creatures. They have a hatred of elves and dwarves that goes back many generations.
Statistics[]
Race: orc
Size: medium
Alignment: chaotic evil
Armor class: 10
Hit points: 4
Attack bonus: +2 (greataxe) or +0 (longbow)
Damage:
1d12+2 slashing damage; criticals: 20/x3 (greataxe) or
1d8 piercing damage; criticals: 20/x3 (longbow)
Abilities | ||
---|---|---|
strength | 15 | |
dexterity | 10 | |
constitution | 11 | |
intelligence | 9 | |
wisdom | 8 | |
charisma | 8 |
Trained skills:(‡) listen (l3), spot (3)
Feats: alertness, weapon proficiency (creature), weapon proficiency (martial), weapon proficiency (simple) (greataxe-wielder only)
Blueprint:(‡) nw_orca
(greataxe); nw_orcb
(longbow)
Special abilities[]
The orcs who wield longbows use mild poison arrows that inflict 1d2 constitution damage on-hit if a DC 14 fortitude save is failed.
See also: orc champion (barbarian), orc champion (rogue), orc chieftain, orc shaman (cleric), orc shaman (sorcerer)