
Orcs are aggressive humanoids that raid, pillage, and battle other creatures. They have a hatred of elves and dwarves that goes back many generations.
Statistics[]
Race: orc
Size: medium
Alignment: chaotic evil
Armor class: 14
Hit points: 18
Attack bonus: +5
Damage: 1d8+2 bludgeoning-piercing damage; criticals: 20/x2 (morningstar)
Abilities | ||
---|---|---|
strength | 15 | |
dexterity | 11 | |
constitution | 10 | |
intelligence | 9 | |
wisdom | 8 | |
charisma | 8 |
Trained skills:(‡) disable trap (2), hide (4), listen (4), move silently (4), open lock (3), pick pocket (2), spot (4)
Feats: armor proficiency (light), dodge, evasion, sneak attack (+1d6), uncanny dodge I, weapon proficiency (creature), weapon proficiency (rogue), weapon proficiency (simple)
Blueprint:(‡) nw_orcchiefb
Special abilities[]
An orc champion can use intensity once per day.
See also: orc, orc champion (barbarian), orc chieftain, orc shaman (cleric), orc shaman (sorcerer)