
Pixies are sneaky and mischievous creatures that are fond of adventure, but they prefer to disappear when directly endangered. These good-natured fey resemble tiny elves with long, gossamer wings. Being so small and highly intelligent, they often make very good scouts or thieves.
Statistics[]
Race: fey
Size: small
Alignment: neutral good
Armor class: 16 (including the size modifier)
Hit points: 3 to 190
Attack bonus: +6 to +35/+30/+25
Damage:
at level 1: +1 dagger (1d4-1 piercing damage, 19-20/x2) disarmable
at level 40: +5 dagger (1d4+3 piercing damage, 19-20/x2)
disarmed: 1d2-2 bludgeoning damage (unarmed strike)
Hit dice (level): 1 to 40
Challenge rating: 1/2 to 28
Saves | ||
---|---|---|
fortitude | 0 to 16 | |
reflex | 6 to 26 | |
will | 2 to 18 |
Abilities | ||
---|---|---|
strength | 7 | |
dexterity | 18 | |
constitution | 11 | |
intelligence | 16 | |
wisdom | 15 | |
charisma | 16 |
Trained skills:(‡) disable trap, hide, listen, move silently, open lock, search, spot (No skills improve after level 30.)
Feats: dodge, skill focus (open lock), sneak attack (+1d6), weapon finesse, weapon proficiency (creature) (up to level 10), weapon proficiency (simple)
Level 5+: skill focus (disable trap)
Level 20+: toughness
Level 25+: epic toughness
Blueprint:(‡) nw_fm_pixi01
to nw_fm_pixi40
Special abilities[]
All pixie familiars are immune to mind-affecting spells. They also have damage reduction and spell resistance dependent on the master's level. Their sneak attack remains at +1d6 damage, but they can eventually cast improved invisibility with a caster level equal to their hit dice, up to a maximum of 15. At level 32, a pixie familiar can no longer be disarmed. (If disarmed at lower levels, their weapon is unequipped, but not dropped.)
|
|
Notes[]
- The loss of weapon proficiency (creature) at level 11 is not a true loss as these familiars do not have a creature weapon.
- This familiar has rogue levels, so is not blocked from detecting and disarming traps when the associated DC is over 35.
- The traditional strengths of the rogue class were split between this familiar and the panther. Specifically, the pixie received the lock and trap skills, while the panther received the evasion, sneak attack, and uncanny dodge feats.
- The level 17 version has a wisdom of only 12. (Probably a bug.)