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This article covers the layout of the file; for the default contents, see placeabletypes.2da (contents).

The placeabletypes.2da file is the .2da file that defines categories into which placeables can fall. This can be used by the Toolset to trim the number of images displayed when selecting a portrait for a placeable. (Images are associated with types via portraits.2da.)

Columns of placeabletypes.2da
Name Description
ID (no actual name) Row numbers for the benefit of human readers. The game engine ignores the value in this field, instead generating sequential row numbers as the file is read. It is good practice to keep the entries in this field sequentially numbered to avoid confusion.
Label Descriptive text for the benefit of human readers. The game ignores this column.
StrRef A StringRef indicating the name of this category, as displayed in the Toolset.