Description: Clerics who take the Plant domain are able to repel and destroy vermin and have spells that call upon the power of nature to protect and destroy.


Domain Special Abilities[edit | edit source]

Able to turn vermin as if they were undead.

Bonus Spells[edit | edit source]

Notes[edit | edit source]

  • The cleric can turn vermin without penalty as if they were undead.
  • Sun domain improves the strength of turning.
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