Description: Clerics who take the Plant domain are able to repel and destroy vermin and have spells that call upon the power of nature to protect and destroy.
Domain Special Abilities[]
Able to turn vermin as if they were undead.
Bonus Spells[]
- Level 2 Barkskin
- Level 7 Creeping doom
Notes[]
- The cleric can turn vermin without penalty as if they were undead.
- Sun domain improves the strength of turning.