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(lowercased heal)
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[[Image:ief poison.gif|right|Poison]]
 
[[Image:ief poison.gif|right|Poison]]
'''Poison''' afflicts creatures by delivering ability damage in two stages. When initially struck, the creature makes a [[Fortitude]] [[saving throw]] to resist the poison outright. If this roll fails the character takes a specified amount of ability damage. After 1 minute has passed the character makes another Fortitude saving throw or he takes an additional amount of ability damage. It is possible to remove poison before the second round of ability damage is delivered by using the [[Heal (skill)|Healing]] skill or the [[Neutralize Poison]] spell (however any ability damage already suffered is not healed when the poison is cured). The ability damage received from poison can be removed by [[rest]]ing.
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'''Poison''' afflicts creatures by delivering ability damage in two stages. When initially struck, the creature makes a [[Fortitude]] [[saving throw]] to resist the poison outright. If this roll fails the character takes a specified amount of ability damage. After 1 minute has passed the character makes another Fortitude saving throw or he takes an additional amount of ability damage. It is possible to remove poison before the second round of ability damage is delivered by using the [[heal (skill)|heal]] skill or the [[Neutralize Poison]] spell (however any ability damage already suffered is not healed when the poison is cured). The ability damage received from poison can be removed by [[rest]]ing.
   
 
These are the types of poison that can be afficted: [[Blinding Sickness]], [[Cackle Fever]], [[Mind Fire]], [[Red Ache]], [[Shakes]], or [[Slimy Doom]].
 
These are the types of poison that can be afficted: [[Blinding Sickness]], [[Cackle Fever]], [[Mind Fire]], [[Red Ache]], [[Shakes]], or [[Slimy Doom]].

Revision as of 03:00, 18 January 2006

Poison

Poison afflicts creatures by delivering ability damage in two stages. When initially struck, the creature makes a Fortitude saving throw to resist the poison outright. If this roll fails the character takes a specified amount of ability damage. After 1 minute has passed the character makes another Fortitude saving throw or he takes an additional amount of ability damage. It is possible to remove poison before the second round of ability damage is delivered by using the heal skill or the Neutralize Poison spell (however any ability damage already suffered is not healed when the poison is cured). The ability damage received from poison can be removed by resting.

These are the types of poison that can be afficted: Blinding Sickness, Cackle Fever, Mind Fire, Red Ache, Shakes, or Slimy Doom.