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[[Category:Feats]] |
[[Category:Feats]] |
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[[Category:Feats restricted by class]] |
[[Category:Feats restricted by class]] |
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[[Category:Metamagic Feats]] |
[[Category:Metamagic Feats]] |
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[[Category:Wizard Bonus Feats]] |
[[Category:Wizard Bonus Feats]] |
Revision as of 05:10, 27 January 2007
Type of Feat: Metamagic
Prerequisite: Cast 4th-level spells, Any of the following classes: Bard, Cleric, Red Dragon Disciple, Druid, Harper Scout, Shadowdancer, Sorcerer or Wizard.
Required for: Automatic Quicken Spell
Specifics: Quickened spells can be cast instantaneously, making them invulnerable to counterspells or interruption. A quickened spell is cast as a free action, and another action can be attempted within the same round, including the casting of another spell. Only one quickened spell can be cast per round.
Use: Quickened spells occupy spell slots four levels higher than normal.
Notes
- Quicken spell does not work in combination with Haste
- Quickened spells are subject to interruption and counterspells.
- A quickened spell also may not be used to counter another caster's hasted spell unless the quickened caster is also hasted.
- Using quicken spell does however immunize the caster against attacks of opportunity caused by casting a spell.
Builder notes
Item feat: No, But it can be added with custom content.
Custom content notes
Removable: Yes
Reusable: Yes
Script: Hardcoded
- This feat can be added to iprp_feats.2da and work as a item feat, but note that wizards and divine spellcasters will only need to have the item equiped while preparing his/hers spellbook and not during resting or spellcasting. Spellhooking can be used to verify that the caster has the feat if it is used as a item feat.
- Custom spells should have script support for this feat.
- A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.