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*Added in the [[expansion pack]]s.
 
*Added in the [[expansion pack]]s.
 
*Unlike other spells, [[empower spell|empower]]ing ''quillfire'' increases only the die roll by 50%, not the die roll plus the bonus.
 
*Unlike other spells, [[empower spell|empower]]ing ''quillfire'' increases only the die roll by 50%, not the die roll plus the bonus.
  +
*The fortitude save to avoid the poison is always 18, the DC for Large Scorpion Venom. Spell Focus and Ability Modifiers have no effect on the DC.
   
 
==Custom content notes==
 
==Custom content notes==

Revision as of 17:15, 16 April 2009

Quillfire

Spell level: druid 3

Innate level: 3
School: transmutation
Descriptor: poison
Components: verbal, somatic
Range: short (8 meters)
Area of effect: single
Duration: instant
Save: fortitude negates (poison only)
Spell resistance: no

Description: The caster throws poisonous quills at a target, doing 1d8 points of damage (+1 per 2 levels of the caster — max +5), plus inflicting scorpion venom on the target if they fail a fortitude save.

caster level damage per cast
5 1d8+ 2
6 1d8+ 3
8 1d8+ 4
10+ 1d8+ 5

Notes

  • Added in the expansion packs.
  • Unlike other spells, empowering quillfire increases only the die roll by 50%, not the die roll plus the bonus.
  • The fortitude save to avoid the poison is always 18, the DC for Large Scorpion Venom. Spell Focus and Ability Modifiers have no effect on the DC.

Custom content notes

  • script: x0_s0_quillfire.nss