
Regeneration |
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5: monstrous regeneration 7: regenerate (spell) |
Spell level: cleric 7; druid 6
Innate level: 7
School: conjuration
Components: verbal, somatic
Range: touch
Area of effect: single
Duration: 1 round / caster level
Save: harmless
Spell resistance: no
Description: For the duration of the spell, the target creature gains the ability to regenerate 6 hit points every round.
Notes[]
- Unlike most spells, regenerate does stack with itself. (Two casts will regenerate 12 hit points per round, reported as two instances of healing 6 hit points.)
Custom content notes[]
- script:
NW_S0_Regen