- This article covers the layout of the file; for the default contents, see restduration.2da (contents).
The restduration.2da
file is the .2da file that defines how long it takes a player character to rest.
Name | Description |
---|---|
ID (no actual name) | Row number and character level of player characters to whom this row applies. (Row numbers do start at zero, even though there are no level 0 characters.) This column is for the benefit of human readers, as the game engine ignores the value in this field, instead generating sequential row numbers as the file is read. It is good practice to keep the entries in this field sequentially numbered to avoid confusion. |
LABEL | A name indicating the level of characters to whom this row applies. This is for the reference of the human reader and is ignored by the game. |
DURATION | The time it takes for a player character to rest, in thousandths of a second. |