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[[Image:Ir rogue.gif|right|Rogue]]
 
[[Image:Ir rogue.gif|right|Rogue]]
'''Description''': Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a [[Sneak Attack|sneak attack]] can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and [[Sneak Attack|sneak attacks]]. In addition, while not capable of casting spells on their own, a rogue can sometimes "fake it" well enough to cast spells from scrolls, activate wands, and use just about any other magic item.
+
'''Description''': Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a [[sneak attack]] can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes "fake it" well enough to cast spells from [[scroll]]s, activate wands, and use just about any other magic item.
   
'''Alignment Restrictions''': None
+
'''Alignment restrictions''': None
   
'''[[Hit Die]]''': d6
+
'''[[Hit die]]''': d6
   
'''Proficiencies''': Armor ([[Armor Proficiency (Light)|Light]]), Weapons ([[Weapon Proficiency (Rogue)|Rogue]])
+
'''Proficiencies''': armor ([[armor proficiency (light)|light]]), weapons ([[weapon proficiency (rogue)|rogue]])
   
'''[[Skill Points]]''': ([[Int]] modifier * 4 at 1st level) 8 + [[Int]] modifier
+
'''[[Skill point]]s''': 8 + [[int]] modifier ( (8 + int modifier) * 4 at 1st level)
   
'''Skills''': [[Appraise]], [[Bluff]], [[Craft armor]], [[Craft trap]], [[Craft weapon]], [[Disable trap]], [[Heal (skill)|Heal]], [[Hide]], [[Intimidate]], [[Listen]], [[Lore]], [[Move silently]], [[Open lock]], [[Parry]], [[Persuade]], [[Pick pocket]], [[Search]], [[Set trap]], [[Spot]], [[Tumble]], [[Use magic device]]
+
'''Skills''': [[appraise]], [[bluff]], [[craft armor]], [[craft trap]], [[craft weapon]], [[disable trap]], [[heal (skill)|heal]], [[hide]], [[intimidate]], [[listen]], [[lore]], [[move silently]], [[open lock]], [[parry]], [[persuade]], [[pick pocket]], [[search]], [[set trap]], [[spot]], [[tumble]], [[use magic device]]
   
  +
'''Unavailable feats:'''
'''Selectable Class Feats''': [[Ambidexterity]], [[Deflect Arrows]], [[Skill Focus]] ([[Use magic device]]), [[Two-Weapon Fighting]], [[Weapon Proficiency %28Exotic%29]], [[Weapon Proficiency %28Martial%29]], [[Weapon Proficiency %28Simple%29]]
 
  +
[[brew potion]], [[craft wand]], [[curse song]], [[divine might]], [[divine shield]], [[extra music]], [[extra turning]], [[lingering song]], [[quicken spell]], [[scribe scroll]], [[spell focus]], [[weapon specialization]]
  +
<br />These [[general feat]]s cannot be selected when taking a level of rogue.
   
'''[[Saving Throw|Primary Saving Throw(s)]]''': [[Reflex]]
+
'''[[Saving throw|Primary saving throw(s)]]''': [[reflex]]
   
'''[[Base Attack Bonus]]: +3/4 levels
+
'''[[Base attack bonus]]''': +3/4 levels
   
 
[[Image:Rogue.jpg|Rogue]]
 
[[Image:Rogue.jpg|Rogue]]
   
  +
== Level progression ==
==Special Abilities & Feats==
 
*Level 1 [[Sneak Attack]] (+1d6)
 
*Level 2 [[Evasion]]
 
*Level 3 Sneak Attack (+2d6), [[Uncanny Dodge#Uncanny Dodge I|Uncanny Dodge I]]
 
*Level 5 Sneak Attack (+3d6)
 
*Level 6 [[Uncanny Dodge#Uncanny Dodge II|Uncanny Dodge II]]
 
*Level 7 Sneak Attack (+4d6)
 
*Level 9 Sneak Attack (+5d6)
 
*Level 10 (On achieving 10th level and every three levels thereafter, the rogue can choose one of these feats. This is replaced by epic bonus feat progression once the character becomes epic rogue).
 
**[[Crippling Strike]]
 
**[[Defensive roll]]
 
**[[Improved evasion]]
 
**[[Opportunist]]
 
**[[Skill Mastery]]
 
**[[Slippery Mind]]
 
*Level 11 Sneak Attack (+6d6), [[Uncanny Dodge#Uncanny Dodge III|Uncanny Dodge III]]
 
*Level 13 Sneak Attack (+7d6)
 
*Level 14 [[Uncanny Dodge#Uncanny Dodge IV|Uncanny Dodge IV]]
 
*Level 15 Sneak Attack (+8d6)
 
*Level 17 Sneak Attack (+9d6), [[Uncanny Dodge#Uncanny Dodge V|Uncanny Dodge V]]
 
*Level 19 Sneak Attack (+10d6)
 
*Level 20 [[Uncanny Dodge#Uncanny Dodge VI.2B|Uncanny Dodge VI+]]
 
*Level 21 Sneak Attack (+11d6)
 
*Level 23 Sneak Attack (+12d6)
 
*Level 25 Sneak Attack (+13d6)
 
*Level 27 Sneak Attack (+14d6)
 
*Level 29 Sneak Attack (+15d6)
 
*Level 31 Sneak Attack (+16d6)
 
*Level 33 Sneak Attack (+17d6)
 
*Level 35 Sneak Attack (+18d6)
 
*Level 37 Sneak Attack (+19d6)
 
*Level 39 Sneak Attack (+20d6)
 
   
  +
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
[[Image:ife x2eprogue.gif|right|Epic Rogue]]
 
  +
|- style="background:#c0c0c0"
  +
!Lvl
  +
!BAB
  +
!colspan=3|Saves
  +
!Feats
  +
!HP range
  +
!rowspan=22 style="background:#ffffff"|&nbsp;
  +
!rowspan=2|Sneak<br/ />attack
  +
  +
|- style="background:#c0c0c0"
  +
!colspan=2|
  +
!Fort
  +
!Ref
  +
!Will
  +
!colspan=2|
  +
|- align=center
  +
|1st ||+0 ||+0 ||+2 ||+0 ||align=left| ||3-6 ||[[sneak attack|1d6]]
  +
|- align=center
  +
|2nd ||+1 ||+0 ||+3 ||+0 ||align=left|[[evasion]] ||6-12 ||1d6
  +
|- align=center
  +
|3rd ||+2 ||+1 ||+3 ||+1 ||align=left|[[uncanny dodge]] I ||9-18 ||2d6
  +
|- align=center
  +
|4th ||+3 ||+1 ||+4 ||+1 ||align=left| ||12-24 ||2d6
  +
|- align=center
  +
|5th ||+3 ||+1 ||+4 ||+1 ||align=left| ||15-30 ||3d6
  +
|- align=center
  +
|6th ||+4 ||+2 ||+5 ||+2 ||align=left|uncanny dodge II ||18-36 ||3d6
  +
|- align=center
  +
|7th ||+5 ||+2 ||+5 ||+2 ||align=left| ||21-42 ||4d6
  +
|- align=center
  +
|8th ||+6/+1 ||+2 ||+6 ||+2 ||align=left| ||24-48 ||4d6
  +
|- align=center
  +
|9th ||+6/+1 ||+3 ||+6 ||+3 ||align=left| ||27-54 ||5d6
  +
|- align=center
  +
|10th ||+7/+2 ||+3 ||+7 ||+3 ||align=left|special bonus feat ||30-60 ||5d6
  +
|- align=center
  +
|11th ||+8/+3 ||+3 ||+7 ||+3 ||align=left|uncanny dodge III ||33-66 ||6d6
  +
|- align=center
  +
|12th ||+9/+4 ||+4 ||+8 ||+4 ||align=left| ||36-72 ||6d6
  +
|- align=center
  +
|13th ||+9/+4 ||+4 ||+8 ||+4 ||align=left|special bonus feat ||39-78 ||7d6
  +
|- align=center
  +
|14th ||+10/+5 ||+4 ||+9 ||+4 ||align=left|uncanny dodge IV ||42-84 ||7d6
  +
|- align=center
  +
|15th ||+11/+6/+1 ||+5 ||+9 ||+5 ||align=left| ||45-90 ||8d6
  +
|- align=center
  +
|16th ||+12/+7/+2 ||+5 ||+10 ||+5 ||align=left|special bonus feat ||48-96 ||8d6
  +
|- align=center
  +
|17th ||+12/+7/+2 ||+5 ||+10 ||+5 ||align=left|uncanny dodge V ||51-102 ||9d6
  +
|- align=center
  +
|18th ||+13/+8/+3 ||+6 ||+11 ||+6 ||align=left| ||54-108 ||9d6
  +
|- align=center
  +
|19th ||+14/+9/+4 ||+6 ||+11 ||+6 ||align=left|special bonus feat &nbsp; ||57-114 ||10d6
  +
|- align=center
  +
|20th ||+15/+10/+5 &nbsp; ||+6 ||+12 &nbsp; ||+6 ||align=left|uncanny dodge VI+ ||60-120 ||10d6
  +
|}
  +
 
=== Special bonus feats ===
  +
 
On achieving 10th level and every three levels thereafter (13th, 16th and 19th), the rogue can choose one of these feats. This is replaced by epic bonus feat progression once the character becomes epic rogue.
  +
*[[crippling strike]]
 
*[[defensive roll]]
 
*[[improved evasion]]
  +
*[[opportunist]]
  +
*[[skill mastery]]
  +
*[[slippery mind]]
  +
 
[[Image:ife x2eprogue.gif|right|Epic rogue]]
  +
 
== Epic rogue ==
   
==Epic Rogue==
 
 
The ultimate thief with legendary skills and many a tale of derring-do, the epic rogue is the master of cunning, deceit, and stealth.
 
The ultimate thief with legendary skills and many a tale of derring-do, the epic rogue is the master of cunning, deceit, and stealth.
   
'''Hit Die''': d6
+
'''Hit die:''' d6
  +
 
'''Skill points:''' 8 + int modifier
  +
 
'''Bonus feats:''' the epic rogue gains a bonus feat every four levels after 20th. In other words, at levels 24, 28, 32, 36, and 40.
   
 
'''Epic rogue bonus feats:''' [[blinding speed]], [[crippling strike]], [[defensive roll]], [[epic dodge]], [[epic reputation]], [[epic skill focus]] (all but [[animal empathy]], [[perform]], [[use magic device]]), [[improved evasion]], [[improved sneak attack]], [[opportunist]], [[self concealment]], [[skill mastery]], [[slippery mind]], [[superior initiative]]
'''Skill Points''': 8 + Int modifier
 
   
  +
'''Unavailable epic feats:'''
'''Bonus Feats''': The epic rogue gains a bonus feat every four levels after 20th. In other words, at levels 24, 28, 32, 36, and 40.
 
  +
[[automatic quicken spell]], [[automatic silent spell]], [[automatic still spell]], [[bane of enemies]],
  +
[[construct shape]], [[dragon shape]], [[epic spell penetration]],
  +
[[epic spell: dragon knight]], [[epic spell: epic mage armor]], [[epic spell: epic warding]], [[epic spell: greater ruin]], [[epic spell: hellball]], [[epic spell: mummy dust]],
  +
[[epic weapon specialization]], [[great smiting]],
  +
[[improved ki strike 4]], [[improved ki strike 5]],
  +
[[improved spell resistance]], [[improved stunning fist]],
  +
[[lasting inspiration]], [[mighty rage]], [[outsider shape]],
  +
[[planar turning]], [[terrifying rage]], [[thundering rage]], [[undead shape]]
  +
<br />These general [[epic feat]]s cannot be selected when taking a level of rogue.
   
  +
=== Epic rogue level progression ===
'''Epic Rogue Bonus Feats''': [[Blinding Speed]], [[Crippling Strike]], [[Defensive roll]], [[Epic dodge]], [[Epic Reputation]], [[Epic Skill Focus]] (all but [[Animal empathy]], [[Perform]], [[Use magic device]]), [[Improved evasion]], [[Improved Sneak Attack]], [[Opportunist]], [[Self Concealment]], [[Skill Mastery]], [[Slippery Mind]], [[Superior Initiative]]
 
   
  +
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
'''Epic Selectable Class Feats''': Epic Skill Focus ([[Use magic device]])
 
  +
|- style="background:#c0c0c0"
  +
!&nbsp; Lvl &nbsp;
  +
!Feats
  +
!HP range
  +
!rowspan=22 style="background:#ffffff"|&nbsp;
  +
!rowspan=2|Sneak <br /> attack
  +
|- style="background:#c0c0c0"
  +
!colspan=3|&nbsp;
  +
|- align=center
  +
|21st ||align=left| ||63-126 ||11d6
  +
|- align=center
  +
|22nd ||align=left| ||66-132 ||11d6
  +
|- align=center
  +
|23rd ||align=left| ||69-138 ||12d6
  +
|- align=center
  +
|24th ||align=left|bonus feat ||72-144 ||12d6
  +
|- align=center
  +
|25th ||align=left| ||75-150 ||13d6
  +
|- align=center
  +
|26th ||align=left| ||78-156 ||13d6
  +
|- align=center
  +
|27th ||align=left| ||81-162 ||14d6
  +
|- align=center
  +
|28th ||align=left|bonus feat ||84-168 ||14d6
  +
|- align=center
  +
|29th ||align=left| ||87-174 ||15d6
  +
|- align=center
  +
|30th ||align=left| ||90-180 ||15d6
  +
|- align=center
  +
|31st ||align=left| ||93-186 ||16d6
  +
|- align=center
  +
|32nd ||align=left|bonus feat ||96-192 ||16d6
  +
|- align=center
  +
|33rd ||align=left| ||99-198 ||17d6
  +
|- align=center
  +
|34th ||align=left| ||102-204 ||17d6
  +
|- align=center
  +
|35th ||align=left| ||105-210 ||18d6
  +
|- align=center
  +
|36th ||align=left|bonus feat ||108-216 ||18d6
  +
|- align=center
  +
|37th ||align=left| ||111-222 ||19d6
  +
|- align=center
  +
|38th ||align=left| ||114-228 ||19d6
  +
|- align=center
  +
|39th ||align=left| ||117-234 ||20d6
  +
|- align=center
  +
|40th ||align=left|bonus feat ||120-240 ||20d6
  +
|}
   
==Special==
 
'''Sneak Attack''': This continues to improve by 1d6 at each odd-numbered class level the epic rogue gains.
 
   
==Prestige Class Tips==
+
== Prestige class tips ==
*Rogues make effective [[Assassin]]s and [[Shadowdancer]]s.
 
   
 
*Rogues make effective [[assassin]]s and [[shadowdancer]]s.
==Notes==
 
* When reaching Rogue level 10, 13, 16 or 19 at [[Epic#Epic Character|epic character]] levels, an Epic Rogue Bonus Feat may be chosen.
 
   
==External resources==
+
== Notes ==
* Rogue Guide by R.Glenn at [http://www.gamefaqs.com/computer/doswin/game/188666.html GameFAQs NWN page]
 
   
 
* When reaching rogue level 10, 13, 16 or 19 at [[epic character]] levels, an epic rogue bonus feat may be chosen.
 
[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 00:54, 19 December 2019

Rogue

Description: Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a sneak attack can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes "fake it" well enough to cast spells from scrolls, activate wands, and use just about any other magic item.

Alignment restrictions: None

Hit die: d6

Proficiencies: armor (light), weapons (rogue)

Skill points: 8 + int modifier ( (8 + int modifier) * 4 at 1st level)

Skills: appraise, bluff, craft armor, craft trap, craft weapon, disable trap, heal, hide, intimidate, listen, lore, move silently, open lock, parry, persuade, pick pocket, search, set trap, spot, tumble, use magic device

Unavailable feats: brew potion, craft wand, curse song, divine might, divine shield, extra music, extra turning, lingering song, quicken spell, scribe scroll, spell focus, weapon specialization
These general feats cannot be selected when taking a level of rogue.

Primary saving throw(s): reflex

Base attack bonus: +3/4 levels

Rogue

Level progression

Lvl BAB Saves Feats HP range   Sneak
attack
Fort Ref Will
1st +0 +0 +2 +0 3-6 1d6
2nd +1 +0 +3 +0 evasion 6-12 1d6
3rd +2 +1 +3 +1 uncanny dodge I 9-18 2d6
4th +3 +1 +4 +1 12-24 2d6
5th +3 +1 +4 +1 15-30 3d6
6th +4 +2 +5 +2 uncanny dodge II 18-36 3d6
7th +5 +2 +5 +2 21-42 4d6
8th +6/+1 +2 +6 +2 24-48 4d6
9th +6/+1 +3 +6 +3 27-54 5d6
10th +7/+2 +3 +7 +3 special bonus feat 30-60 5d6
11th +8/+3 +3 +7 +3 uncanny dodge III 33-66 6d6
12th +9/+4 +4 +8 +4 36-72 6d6
13th +9/+4 +4 +8 +4 special bonus feat 39-78 7d6
14th +10/+5 +4 +9 +4 uncanny dodge IV 42-84 7d6
15th +11/+6/+1 +5 +9 +5 45-90 8d6
16th +12/+7/+2 +5 +10 +5 special bonus feat 48-96 8d6
17th +12/+7/+2 +5 +10 +5 uncanny dodge V 51-102 9d6
18th +13/+8/+3 +6 +11 +6 54-108 9d6
19th +14/+9/+4 +6 +11 +6 special bonus feat   57-114 10d6
20th +15/+10/+5   +6 +12   +6 uncanny dodge VI+ 60-120 10d6

Special bonus feats

On achieving 10th level and every three levels thereafter (13th, 16th and 19th), the rogue can choose one of these feats. This is replaced by epic bonus feat progression once the character becomes epic rogue.

Epic rogue

Epic rogue

The ultimate thief with legendary skills and many a tale of derring-do, the epic rogue is the master of cunning, deceit, and stealth.

Hit die: d6

Skill points: 8 + int modifier

Bonus feats: the epic rogue gains a bonus feat every four levels after 20th. In other words, at levels 24, 28, 32, 36, and 40.

Epic rogue bonus feats: blinding speed, crippling strike, defensive roll, epic dodge, epic reputation, epic skill focus (all but animal empathy, perform, use magic device), improved evasion, improved sneak attack, opportunist, self concealment, skill mastery, slippery mind, superior initiative

Unavailable epic feats: automatic quicken spell, automatic silent spell, automatic still spell, bane of enemies, construct shape, dragon shape, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust, epic weapon specialization, great smiting, improved ki strike 4, improved ki strike 5, improved spell resistance, improved stunning fist, lasting inspiration, mighty rage, outsider shape, planar turning, terrifying rage, thundering rage, undead shape
These general epic feats cannot be selected when taking a level of rogue.

Epic rogue level progression

  Lvl   Feats HP range   Sneak
attack
 
21st 63-126 11d6
22nd 66-132 11d6
23rd 69-138 12d6
24th bonus feat 72-144 12d6
25th 75-150 13d6
26th 78-156 13d6
27th 81-162 14d6
28th bonus feat 84-168 14d6
29th 87-174 15d6
30th 90-180 15d6
31st 93-186 16d6
32nd bonus feat 96-192 16d6
33rd 99-198 17d6
34th 102-204 17d6
35th 105-210 18d6
36th bonus feat 108-216 18d6
37th 111-222 19d6
38th 114-228 19d6
39th 117-234 20d6
40th bonus feat 120-240 20d6


Prestige class tips

Notes

  • When reaching rogue level 10, 13, 16 or 19 at epic character levels, an epic rogue bonus feat may be chosen.