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A [[script]] is a set of programming-language contructs in a text file. A script runs in response to an event occurring for an object. A script defines what activity should occur when it is invoked. A script is only run in response to an [[event]].
 
A [[script]] is a set of programming-language contructs in a text file. A script runs in response to an event occurring for an object. A script defines what activity should occur when it is invoked. A script is only run in response to an [[event]].
   
To learn more about scripting in [[NeverWinter Nights]], visit http://nwnlexicon.org/.
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To learn more about scripting in [[Neverwinter Nights]], visit http://nwnlexicon.org/.
   
 
[[Category:Toolset]]
 
[[Category:Toolset]]

Revision as of 08:23, 22 October 2005

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Script

The NWN Aurora Toolset provides module designers with the NWN scripting language named NWScript. This language is used while designing a module to allow the module builder to program with precise detail the actions of various objects and environment in that module: NPCs, placeables, waypoints, triggers, monsters, and so forth. A script is a set of programming-language contructs in a text file. A script runs in response to an event occurring for an object. A script defines what activity should occur when it is invoked. A script is only run in response to an event.

To learn more about scripting in Neverwinter Nights, visit http://nwnlexicon.org/.

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