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The SetSubRace() NWScript command sets the subrace of an object (which must be a creature) to the specified string.

One use of this command is to simulate a racial change for a player character, as the character sheet will report the subrace instead of the race if a subrace is provided. Another use is to normalize the subrace of a player character. (This would allow the player some liberty in how to enter a subrace at character creation — such as being case-insensitive or allowing abbreviations — but still allow most scripts to be more efficient by accepting only a single form of each subrace's name.)

Definition[]

void SetSubRace (object oCreature, string sSubRace)

object oCreature
The creature whose subrace will be set.
string sSubRace
The new subrace.

See also[]