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Set trap

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*'''Check''': When a trap kit is used, the character makes a skill check. The [[difficulty class]] of the task is determined by the power of the trap.
 
*'''Check''': When a trap kit is used, the character makes a skill check. The [[difficulty class]] of the task is determined by the power of the trap.
   
*'''Spectacular Failure''': If a skill check is failed by 10 or more, the trap goes off in the attempt to set it. This can only occur if you are in combat when trying to set the trap.
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*'''Spectacular Failure''': If a skill check is failed by 10 or more, the trap goes off in the attempt to set it off. This can only occur if you are in combat when trying to set the trap.
   
 
*'''Special''': Having 5 or more [[skill point|rank]]s in the [[disable trap]] skill grants a +2 [[synergy bonus]] on set trap checks. Any party members will be able to see traps that the character has set.
 
*'''Special''': Having 5 or more [[skill point|rank]]s in the [[disable trap]] skill grants a +2 [[synergy bonus]] on set trap checks. Any party members will be able to see traps that the character has set.
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