Sleep (spell)

Spell level: bard 1; druid 1; ranger 2; sorcerer/wizard 1

Innate level: 1
School: enchantment
Descriptor: mind-affecting
Components: verbal, somatic
Range: medium (20 meters)
Area of effect: huge (6.67 meter radius)
Duration: 3 rounds + 1 / caster level
Save: will negates
Spell resistance: yes
Additional counterspells: clarity

Description: Causes 4 + 1d4 HD of creatures to fall into a comatose slumber, beginning with those with the fewest HD. Creatures with 5 or more HD are unaffected.


  • An extra two rounds get added to the duration after accounting for extend spell. This makes the actual duration (in rounds) 5 + 1/level normally and 8 + 2/level extended.
  • If a target is a player character, the difficulty setting affects the actual duration for that target. Under the "easy" and "very easy" settings, the duration will be divided by 4; under "normal", it will be divided by 2.
  • Due to a .2da bug, clarity is not an additional counterspell of this spell.

Custom content notes[]

  • script: NW_S0_Sleep

External Links[]