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(Sneak Attack stacks)
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'''Specifics''': Whenever a character makes a successful attack against an opponent who is [[flat foot]]ed, cannot see them, or who is in combat with someone else, the character’s blow delivers extra damage. This extra damage is +1d6 at 1st level and an additional +1d6 every two levels thereafter. This extra damage is not multiplied in the case of a [[critical hit]].
 
'''Specifics''': Whenever a character makes a successful attack against an opponent who is [[flat foot]]ed, cannot see them, or who is in combat with someone else, the character’s blow delivers extra damage. This extra damage is +1d6 at 1st level and an additional +1d6 every two levels thereafter. This extra damage is not multiplied in the case of a [[critical hit]].
   
'''Use''': Automatic. Monsters of the construct and undead types are immune to sneak attacks, as are any creatures that are immune to critical hits.
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'''Use''': Automatic. Monsters of the [[construct]] and [[undead]] types are [[immune]] to sneak attacks, as are any creatures that are immune to critical hits.
   
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==Notes==
[[category:feats]]
 
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*Rogue's Sneak Attack, [[Blackguard]]'s [[Sneak Attack, Blackguard|Sneak Attack]], and [[Assassin]]'s [[Death Attack]] all [[stack]].
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[[Category:Feats]]

Revision as of 18:49, 18 October 2005

Sneak Attack

Type of Feat: Class

Prerequisite: Rogue 1

Specifics: Whenever a character makes a successful attack against an opponent who is flat footed, cannot see them, or who is in combat with someone else, the character’s blow delivers extra damage. This extra damage is +1d6 at 1st level and an additional +1d6 every two levels thereafter. This extra damage is not multiplied in the case of a critical hit.

Use: Automatic. Monsters of the construct and undead types are immune to sneak attacks, as are any creatures that are immune to critical hits.

Notes