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Welcome to NWNWiki! This is an information database for Neverwinter Nights, the fantasy roleplaying game developed by BioWare. This wiki has been in operation since May 30, 2005, and anyone can edit! There are currently -
Monk
Description: Monks are versatile warriors skilled at fighting without weapons or armor. Good-aligned monks serve as protectors of the people, while evil monks make ideal spies and assassins. Though they don't cast spells -
Cleric
Description: Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across -
Bard
Description: Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience -
Weapon master
Description: (PRESTIGE CLASS) For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one -
Console command
Console commands are text commands that can be given to the game client. These commands can be entered after opening the console (which appears as a yellow "" in the top left corner of the screen -
Wizard
Description: Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use -
Druid
Description: Druids are divine spellcasters who receive their spells from nature, not the gods. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle -
Ranger
Description: Rangers are skilled stalkers and hunters who make their home in the wilderness. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of -
Champion of Torm
Description: (PRESTIGE CLASS) Champions of Torm are mighty warriors who dedicate themselves to Torm's cause, defending holy ground, destroying enemies of the church, and slaying mythical beasts. Torm is the patron of paladins and -
Pale master
Description: (PRESTIGE CLASS) Necromancy is usually a poor choice for arcane spellcasters. Those who really want to master the deathless arts almost always pursue divine means. However, an alternative exists for those who desire power -
Paladin
Description: Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test - an opportunity to demonstrate bravery, to learn tactics, and to do good in the -
Shifter
Description: (PRESTIGE CLASS) A shifter has no form they call their own. Instead, they clothe themselves in whatever shape is most expedient at the time. While others base their identities largely on their external forms -
Sorcerer
Description: Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories - just raw power that they direct at will. Sorcerers know -
Red dragon disciple
Red dragon disciple is a class that represents a wielder of magic discovering and embracing a draconic heritage, eventually gaining some features of dragons. It is one of the more powerful classes due to dragon -
Rogue
Description: Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at -
Barbarian
Description: Barbarians are brave, even reckless warriors, and their great strength and heartiness makes them well suited for adventure. Barbarians scornfully reject the fighter traditions of arms training and discipline, instead tapping into a powerful -
Fighter
Description: Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around -
Blackguard
Description: (PRESTIGE CLASS) A blackguard epitomizes evil. They are nothing short of a mortal fiend, a black knight with the foulest sort of reputation. Many refer to blackguards as anti-paladins due to their completely -
Class
A class is a profession or vocation for a character. It determines what he or she is able to do: combat training, magical ability, skills, and more. Selection of a class for a character is -
Shadowdancer
Description: (PRESTIGE CLASS) Shadowdancers operate in the border between light and darkness. These nimble artists of deception are never completely trusted but always induce wonder when met. Despite their link with shadows and trickery, shadowdancers -
Arcane archer
Description: (PRESTIGE CLASS) Master of the elven warbands, the arcane archer is a warrior skilled in using magic to supplement his combat prowess. Hit dice: d8 -
Recipes of the forge
Recipes of the forge is a book from the original campaign detailing what combinations of items can be used by Marrok to create new magical items. A similar book – called simply "Book" – is available for -
Prestige class
Prestige classes are classes that have requirements (other than alignment restrictions) that must be met before a player character can gain levels in the class, as opposed to base classes, which are open to all -
Henchman
A henchman is a follower who will join a PC as an associate and fight by their side. Some modules provide henchmen as part of the story being told, while others provide them merely as
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