Spectres are incorporeal undead often mistaken for ghosts. They haunt the places where they died, retaining their sentience but now hating all living things.
Statistics[]
Race: undead
AC bonus: +15 dodge bonus
Druid/shifter merge: armor
Bonus hit points: +40
Size: medium
Weapon: 1d8 piercing-slashing damage (creature weapon)
Weapon2: 1d8 piercing-slashing damage (creature weapon)
Spells: invisibility, shadow attack
Abilities | ||
---|---|---|
strength | 16 | |
dexterity | 22 | |
constitution | — |
Skill bonus: +15 hide, +15 move silently
Extra feats: none
Special abilities[]
A spectre has darkvision and improved evasion as well as immunity to critical hit, death magic, disease, knockdown, level drain, ability drain, mind-affecting, paralysis, poison, and sneak attack.
Notes[]
- This polymorph is used by the feat undead shape.
- There is also a +2 bonus to turn resistance, but player characters cannot benefit from this property.