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(Some info about using the spellbook interface)
 
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[[Image:spellbook.jpg|thumb|A spellbook being prepared with level 3 spells]]
The spellbook lists the [[spell]]s known by the [[caster]], broken down by [[spell level]]. For casters that must [[memorize]] his/her spells, it also includes a screen to select which of the spells known the caster will memorize. The memorization screen will have the appropriate number of [[spell slot]]s available to the caster for each spell level, determined by their [[caster level]].
 
   
 
The '''spellbook''' lists the [[spell]]s known by a [[caster]], broken down by [[class]] and [[spell level]]. It is opened by clicking a button under the player's character's portrait or by hitting the key assigned to the spellbook ('b' by default). For casters that must memorize spells daily, the spellbook also includes a panel listing available [[spell slot]]s to which known spells can be (or have been) assigned. The memorization panel will have the appropriate number of spell slots for each spell level, determined by [[class level]] and casting [[ability modifier]].
[[Category:Game rules]]
 
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(In addition, there will be no slots for a given spell level if the caster's modified and base casting [[ability score]]s are not both at least 10 plus the spell level.)
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A spell can be assigned to a spell slot by either dragging its icon to the slot or clicking the arrow that appears when hovering the mouse over the its name.
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This causes the slot to be considered "used", but will become "readied" once the character [[rest]]s.
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Only spells assigned to readied slots can be cast, and casting a spell uses up that slot. (So to cast a spell multiple times, it is necessary to assign it to multiple slots.)
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The assignment is not forgotten upon the slot being used, though, so a caster who wants to use the same spells each day needs only to rest; it is not necessary to open the spellbook each game [[day]]. (Assignments are forgotten though if the slot is lost, which can happen, for example, through a reduction in casting ability or [[level drain]].)
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[[category:magical concepts]]
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[[category:character development]]

Latest revision as of 22:21, 12 January 2012

Spellbook

A spellbook being prepared with level 3 spells

The spellbook lists the spells known by a caster, broken down by class and spell level. It is opened by clicking a button under the player's character's portrait or by hitting the key assigned to the spellbook ('b' by default). For casters that must memorize spells daily, the spellbook also includes a panel listing available spell slots to which known spells can be (or have been) assigned. The memorization panel will have the appropriate number of spell slots for each spell level, determined by class level and casting ability modifier. (In addition, there will be no slots for a given spell level if the caster's modified and base casting ability scores are not both at least 10 plus the spell level.)

A spell can be assigned to a spell slot by either dragging its icon to the slot or clicking the arrow that appears when hovering the mouse over the its name. This causes the slot to be considered "used", but will become "readied" once the character rests. Only spells assigned to readied slots can be cast, and casting a spell uses up that slot. (So to cast a spell multiple times, it is necessary to assign it to multiple slots.) The assignment is not forgotten upon the slot being used, though, so a caster who wants to use the same spells each day needs only to rest; it is not necessary to open the spellbook each game day. (Assignments are forgotten though if the slot is lost, which can happen, for example, through a reduction in casting ability or level drain.)