This page lists all spells in Neverwinter Nights, classified by their range.
Personal[]
The target of these spells must be the caster.
- Aura of glory
- Aura versus alignment
- Balagarn's iron horn
- Battletide
- Blood frenzy
- Camouflage
- Clairaudience/clairvoyance
- Death armor
- Divine favor
- Divine power
- Earthquake
- Elemental shield
- Energy buffer
- Entropic shield
- Ethereal visage
- Expeditious retreat
- Find traps
- Fire storm
- Ghostly visage
- Globe of invulnerability
- Greater magic fang
- Greater sanctuary
- Greater spell mantle
- Greater stoneskin
- Healing circle
- Invisibility purge
- Invisibility sphere
- Legend lore
- Lesser spell mantle
- Magic fang
- Mestil's acid sheath
- Meteor swarm
- Minor globe of invulnerability
- Nature's balance
- One with the land
- Polymorph self
- Prayer
- Premonition
- Protection from spells
- See invisibility
- Shadow shield
- Shapechange
- Shield
- Spell mantle
- Storm of vengeance
- Tenser's transformation
- Time stop
- True strike
- War cry
- Wounding whispers
Touch[]
The target of these spells must be within 2.25 meters of the caster.
- Aid
- Amplify
- Aura of vitality
- Awaken
- Barkskin
- Bestow curse
- Blackstaff
- Blade thirst
- Bless weapon
- Bull's strength
- Cat's grace
- Combust
- Contagion
- Continual flame
- Cure critical wounds
- Cure light wounds
- Cure minor wounds
- Cure moderate wounds
- Cure serious wounds
- Darkfire
- Deafening clang
- Death ward
- Displacement
- Eagle's splendor
- Endurance
- Endure elements
- Flame weapon
- Fox's cunning
- Ghoul touch
- Greater magic weapon
- Greater restoration
- Harm
- Heal
- Healing sting
- Holy sword
- Identify
- Improved invisibility
- Infestation of maggots
- Inflict critical wounds
- Inflict light wounds
- Inflict minor wounds
- Inflict moderate wounds
- Inflict serious wounds
- Invisibility
- Ironguts
- Keen edge
- Lesser restoration
- Light
- Mage armor
- Magic circle against alignment
- Magic vestment
- Magic weapon
- Mass heal
- Monstrous regeneration
- Negative energy protection
- Neutralize poison
- Owl's insight
- Owl's wisdom
- Poison
- Protection from alignment
- Protection from elements
- Raise dead
- Regenerate
- Remove curse
- Remove disease
- Resist elements
- Resistance
- Restoration
- Resurrection
- Sanctuary
- Shield of faith
- Slay living
- Spell resistance
- Stone bones
- Stoneskin
- True seeing
- Ultravision
- Vampiric touch
- Virtue
Short[]
The target of these spells must be within 8 meters of the caster.
- Animate dead
- Banishment
- Black blade of disaster
- Burning hands
- Charm monster
- Charm person
- Charm person or animal
- Cloud of bewilderment
- Color spray
- Cone of cold
- Control undead
- Create greater undead
- Create undead
- Destruction
- Dismissal
- Drown
- Energy drain
- Enervation
- Finger of death
- Flame lash
- Gedlee's electric loop
- Glyph of warding
- Greater planar binding
- Haste
- Horizikaul's boom
- Ice dagger
- Implosion
- Inferno
- Lesser mind blank
- Lesser planar binding
- Mass charm
- Mass haste
- Mestil's acid breath
- Mind blank
- Mordenkainen's sword
- Planar ally
- Planar binding
- Power word, kill
- Power word, stun
- Prismatic spray
- Quillfire
- Ray of enfeeblement
- Remove blindness/deafness
- Remove fear
- Remove paralysis
- Scare
- Shelgarn's persistent blade
- Slow
- Summon creature I
- Summon creature II
- Summon creature III
- Summon creature IV
- Summon creature IX
- Summon creature V
- Summon creature VI
- Summon creature VII
- Summon creature VIII
- Summon shadow (shadow conjuration)
- Tasha's hideous laughter
- Wail of the banshee
- Weird
Medium[]
The target of these spells must be within 20 meters of the caster.
- Acid splash
- Ball lightning
- Blade barrier
- Blindness/deafness
- Circle of death
- Circle of doom
- Clarity
- Confusion
- Creeping doom
- Crumble
- Delayed blast fireball
- Dispel magic
- Dominate animal
- Dominate monster
- Dominate person
- Doom
- Electric jolt
- Elemental swarm
- Evard's black tentacles
- Fear
- Feeblemind
- Firebrand
- Flame strike
- Flare
- Flesh to stone
- Freedom of movement
- Gate
- Great thunderclap
- Greater dispelling
- Greater spell breach
- Gust of wind
- Hammer of the gods
- Hold animal
- Hold monster
- Hold person
- Horrid wilting
- Knock
- Lesser dispel
- Lesser spell breach
- Lightning bolt
- Mass blindness/deafness
- Mordenkainen's disjunction
- Negative energy burst
- Negative energy ray
- Phantasmal killer
- Ray of frost
- Scintillating sphere
- Searing light
- Sleep
- Stinking cloud
- Stone to flesh
- Stonehold
- Sunbeam
- Sunburst
- Undeath to death
- Vine mine
- Wall of fire
- Web
- Word of faith
Long[]
The target of these spells must be within 40 meters of the caster.
- Acid fog
- Bane
- Bigby's clenched fist
- Bigby's crushing hand
- Bigby's forceful hand
- Bigby's grasping hand
- Bigby's interposing hand
- Bless
- Bombardment
- Call lightning
- Chain lightning
- Cloudkill
- Darkness
- Daze
- Dirge
- Entangle
- Fireball
- Flame arrow
- Grease
- Ice storm
- Incendiary cloud
- Isaac's greater missile storm
- Isaac's lesser missile storm
- Magic missile
- Mass camouflage
- Melf's acid arrow
- Mind fog
- Silence
- Sound burst
- Spike growth
- Undeath's eternal foe