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'''Stacking''' is the concept where more than one instance of the same type of effect is '''cumulative'''. The rules which determine if something can stack or not is very unclear, and there are many exceptions to the rules. Most of these take into consideration ''where'' the effect comes from (i.e., gaining a [[dodge bonus]] from a [[feat]] will stack with one from an [[item]], but you cannot stack 2 from different items).
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'''Stacking''' is the concept where more than one instance of the same type of effect is '''cumulative'''. The rules that determine if something can stack or not are very unclear, and there are many exceptions to the rules. Most of these take into consideration ''where'' the effect comes from (e.g., gaining a [[dodge bonus]] from a [[feat]] will stack with one from an [[item]], but you cannot stack 2 from different items).
   
 
Examples of things which '''do''' stack:
 
Examples of things which '''do''' stack:
*[[Ability]] scores bonuses stack up to +12.
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*[[Ability]] score bonuses stack up to +12.
*[[armor class|AC]] dodge bonus stack up to +20.
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*[[armor class|AC]] dodge bonuses stack up to +20.
*[[Saving throw]] stack up to +20.
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*[[Saving throw]] bonuses stack up to +20.
*[[Skill]]s stack up to +50.
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*[[Skill]] bonuses stack up to +50.
   
 
Examples of things which '''do not''' stack:
 
Examples of things which '''do not''' stack:
*Items with the same bonus to your AC (all types except dodge) such as a Ring of Protection and a Cloak of Protection.
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*Bonuses to your AC of the same type (except dodge) from different items such as the [[deflection bonus]]es from a Ring of Protection and a Cloak of Protection.
*Multiple uses of the same spell such as [[Bull's Strength (spell)]] (but it does stack with [[Bull's Strength (feat)]]).
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*Multiple uses of the same spell such as [[Bull's Strength (spell)|Bull's Strength]] (but the spell does stack with the feat [[Bull's Strength (feat)|Bull's Strength]]).
   
 
[[Category: Game rules]]
 
[[Category: Game rules]]

Revision as of 05:22, August 26, 2006

Stacking is the concept where more than one instance of the same type of effect is cumulative. The rules that determine if something can stack or not are very unclear, and there are many exceptions to the rules. Most of these take into consideration where the effect comes from (e.g., gaining a dodge bonus from a feat will stack with one from an item, but you cannot stack 2 from different items).

Examples of things which do stack:

  • Ability score bonuses stack up to +12.
  • AC dodge bonuses stack up to +20.
  • Saving throw bonuses stack up to +20.
  • Skill bonuses stack up to +50.

Examples of things which do not stack:

  • Bonuses to your AC of the same type (except dodge) from different items such as the deflection bonuses from a Ring of Protection and a Cloak of Protection.
  • Multiple uses of the same spell such as Bull's Strength (but the spell does stack with the feat Bull's Strength).
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