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(Added reference from PHB which I know NWN implements)
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'''Strength''' measures the muscle and physical power of your character. This ability is especially important for [[Fighter]]s, [[Barbarian]]s, [[Paladin]]s, [[Ranger]]s, and [[Monk]]s because it helps them prevail in combat.
 
'''Strength''' measures the muscle and physical power of your character. This ability is especially important for [[Fighter]]s, [[Barbarian]]s, [[Paladin]]s, [[Ranger]]s, and [[Monk]]s because it helps them prevail in combat.
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==Further Information==
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* Any creature that can physically manipulte other [[object]]s has at least 1 point of strength.
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* Having a score of 0 means that the character cannot move at all. He lies helpless on the ground.
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* A creature with no Strength score can't exert force, usually because it has no physical body (a gohost, for example) or because it doesn't move (a shieker). The creature automatically fails Strength checks. If the creature can attack, it applies its Dexterity [[ability modifier|modifier]] to its base attack instead of a Strength modifier.
   
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Revision as of 07:31, 7 October 2005

Strength measures the muscle and physical power of your character. This ability is especially important for Fighters, Barbarians, Paladins, Rangers, and Monks because it helps them prevail in combat.

Further Information

  • Any creature that can physically manipulte other objects has at least 1 point of strength.
  • Having a score of 0 means that the character cannot move at all. He lies helpless on the ground.
  • A creature with no Strength score can't exert force, usually because it has no physical body (a gohost, for example) or because it doesn't move (a shieker). The creature automatically fails Strength checks. If the creature can attack, it applies its Dexterity modifier to its base attack instead of a Strength modifier.