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Creature Door Encounter Item Merchant Placeable Sound Trigger Waypoint


Sounds Triggers
Traps
→ 2. Strong
→ average blob of acid trap
→ average fire trap
→ average tangle trap
→ deadly holy trap
→ deadly negative trap
→ minor electrical trap
→ minor fire trap
→ minor gas trap
→ projectile trap trigger, arrow (strong)
→ projectile trap trigger, blindness/deafness (strong)
→ projectile trap trigger, bolt (strong)
→ projectile trap trigger, dart (strong)
→ projectile trap trigger, fireball (strong)
→ projectile trap trigger, grease (strong)
→ projectile trap trigger, isaac's lesser missile storm (strong)
→ projectile trap trigger, lesser spell breach]] (strong)
→ projectile trap trigger, lightning bolt (strong)
→ projectile trap trigger, Melf's acid arrow (strong)
→ projectile trap trigger, searing light (strong)
→ projectile trap trigger, shuriken (strong)
→ strong holy trap
→ strong negative trap
→ strong tangle trap

Description[]

The strong trap trigger palette is used to store all blueprints for the strong trap triggers that can be created in a module.

Note[]

  • A projectile trap trigger does nothing by itself. It will force the nearest object that shares its tag to cast the indicated spell.