Outsider succubus

With perfect builds and flawless skin, succubi are the most comely of demons. They live to tempt mortal men into crimes of passion.

Statistics Edit

Race: outsider
Alignment: chaotic evil
Armor class: 24
Hit points: 57
Attack bonus: +11/+6
Damage: 1d8+3 / 1d8+3 / 3 (claw/claw/slam creature weapons)

Hit dice (level): 10
Challenge rating: 9

  fortitude 8
reflex 13
will 7

Size: medium

  strength 16
dexterity 20
constitution 16
intelligence 16
wisdom 14
charisma 20
Spell resistance: 12
Damage immunity
  electrical 100%
Damage resistance
  acid 20/-
  cold 20/-
  fire 20/-
Damage reduction: 20/+2

Trained skills:(‡) concentration (10), hide (12), listen (18), move silently (12), search (12), spot (18)
Feats: cleave, darkvision, dodge, mobility, sneak attack +3d6, weapon proficiency (creature)

Blueprint:(‡) nw_s_succubus

Special abilities Edit

A succubus is immune to poison, and her slam attack drains a single level on-hit, while her claw attacks are capable of +2 vampiric regeneration. This creature can cast a number of spells as spell-like abilities (cannot be countered or interrupted) with a caster level of 10. These abilities are bestow curse, Evard's black tentacles, haste, lightning bolt, and vampiric touch, each usable three times per day.

Notes Edit

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