Summon mount

Type of feat: class (given based on class levels)
Prerequisite: paladin 5

Specifics: Summons to the paladin a faithful, magical beast — a warhorse mount. The beast is more powerful as the paladin gets more powerful.
Note: Horses and the ride skill are only used in the premium module "Neverwinter Nights - Wyvern Crown of Cormyr" and specific community-made modules.

Use: selected


  • Added in patch 1.69.
  • This ability can be used once per day.
  • The summons lasts for 24 hours by default, but can be easily changed by a module to last for 2 hours per paladin level.
  • The mount can be dismissed via the horse menu by twice targeting the mount with the "Assign Mount" command.
  • The improvement with paladin levels is roughly +1 strength and intelligence and +2 hit dice and armor class at paladin levels 8, 11, 15, 25, 30, 35, and 40.
  • Despite the note in this feat's description, paladins are capable of summoning and riding a mount in most modules. However, modules not designed with horses in mind are likely to either provide no benefit to a mounted character or become unbalanced with the introduction of a horse.

See also[]

Custom content notes[]

  • script: X3_S3_PalMount
  • To change the duration to 2 hours per level, set a module-level local integer called X3_HORSE_PALADIN_USE_PHB to the value 1 (or any non-zero number).
  • The function HorseSummonPaladinMount() in x3_inc_horse enforces the restriction that this ability can only be used by characters with at least five paladin levels.
  • The mount is technically a henchman, not a summoned creature, in order to facilitate mounting and dismounting.