A sword is a bladed weapon that is used to slash (and sometimes pierce) opponents. Swords can come in many varieties; those defined in Neverwinter Nights include bastard swords, greatswords, longswords, shortswords, rapiers, scimitars, and katanas. (A dagger is not considered a sword due to it being too small.)
The components of a sword are the following.
- Pommel
- Used to stop the hand from sliding off the end as well as providing some counter-balancing to the blade.
- Hilt
- The handle of the sword, usually wrapped in leather or wool to provide a good grip.
- Guard
- The metal piece that keeps your opponent's weapon from cutting the hand.
- Blade
- The sharpened length of the weapon for which it gets its name.
When setting a sword's appearance in the Toolset, the hilt and pommel are modified together, resulting in only three components to customize.