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Permanency[]

Is this permanent on players as well ? I am guessing that it depends on difficulty level (like flesh to stone). Can anyone confirm ? --70.83.188.130 January 24, 2010

  • The target creature permanently loses 2d4 character levels. There is no note about special behavior for player characters or the difficulty setting, so the better assumption is that there is no such special behavior. (Nor is there really a reason to compare this to petrification as level drain is not an instant death sentence, nor is it all that hard to remove.) But since there is always a chance that no one has verified that the script matches the description, I'll take a look... The descriptor, area of effect, duration, save, spell resistance, and description are accurate. In particular, there are no special provisions for player characters, nor provisions for the difficulty setting.
At the same time, understand that "permanent" means that the level drain will not expire after a fixed amount of time. In this case, it also means it will not be removed by resting. However, something that removes level drain -- such as restoration -- will remove otherwise-permanent effects. --The Krit 18:12, January 24, 2010 (UTC)
  • That was my question - whether the effect was like a hard loss of levels or a dispelable effect. Thanks ! 70.83.196.66 00:57, March 3, 2010 (UTC)

Stacking[]

Does this stack with itself? Could you drain a target to death?Dremble 22:03, September 15, 2010 (UTC)

  • Spells do not stack with themselves. The exceptions are few, far between, and hopefully all noted as such in their articles. Energy drain is not an exception. --The Krit 01:55, October 9, 2010 (UTC)
  • True, but though this spell is not an exception, this effect is. Level drain automatically stack with itself. --The Priest 01:25, September 10, 2011 (UTC)

How about stacking with Enervation? Cariban 22:18, September 9, 2011 (UTC)

  • It stacks. But since Enervation is not a permanent spell, the effect will expire after some time. --The Priest 01:25, September 10, 2011 (UTC)
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