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Updated spell description with information from the toolset (wasn't logged in so my IP was credited instead). Kato 15:50, 12 May 2006 (PDT)

conjuration foci[]

do conjuration spell foci improve the grapple check of this spell? -- 216.183.185.137 October 2007

  • No, the grapple check is a grapple check, not a saving throw. Spell focus only affects saving throws. --The Krit 00:26, 22 November 2007 (UTC)

Grapple Check?[]

Is it supposed to say +4 +4 in the top line? --92.12.78.155 19 September 2008

Yes. The first +4 is the strength modifier, and the second +4 is the size modifier for the tentacle. They are kept separate so they can be compared more readily to the second line of the check. --The Krit 06:47, 19 September 2008 (UTC)


I had the same question concerning the +4 +4 portion of the formula, so I went ahead and adjusted the description to be a little more detailed for future viewers. Terocone 17:51, 22 March 2009 (UTC)

Tiny Creatures?[]

Doesn't Evard's also ignore creatures of the tiny size? WhiZard 23:23, 7 October 2008 (UTC)

  • Yes. --The Krit 03:55, 21 October 2008 (UTC)

Number of tentacles per creature ?[]

Any info on how are the tentacles distributed to creatures ? Also, does 50% ALWAYS hit when targeted at a single creature, or up to 50% ? --Mouettte 18:59, 11 January 2009 (UTC)

  • Number of tentacles divided by the number of targets, rounded down. Minimum number of targets is 2. So 50% will always grapple (not necessarily grapple and hit) if there is only one target in the area of effect. --The Krit 20:16, 13 January 2009 (UTC)

Previous versions[]

Can anyone confirm that DAMAGE_POWER_PLUS_* constants did in fact allow damage to pierce damage reduction in an earlier game version? If so, what version? --The Krit 13:34, 5 June 2009 (UTC)

  • Come to think of it, the note mentioning these constants is really about EffectDamage(), not this spell, so I'm going to nix it. However, if anyone has the answer to when the power constants did work, it could be a useful thing to mention in the EffectDamage article. --The Krit 17:13, 19 June 2009 (UTC)

FPS[]

This spell can and will kill framerate on older computers. --140.198.72.102 October 1, 2009

  • Anything in particular about this spell as opposed to other OnHeartBeat AoE like creeping doom? Also how old do you mean by older? When I tried the spell about a year ago on a Windows XP (1.69) I didn't recall having problems. Also did you check your modules, haks, overrides, and server to see if the conditions for EBT slowness involved a preexisting overflow for OnHeartBeat events? WhiZard 17:29, October 1, 2009 (UTC)