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Rock DC[]

While discussing about a build turning around stone golem throwing rock we searched the way to increase the DC of the throw. If we use 10 shifter level (without the fix I proposed) it use the default DC calculation as already written.

  • 1) The feat spell focus, greater spell focus and epic spell focus in transmutation increase the DC of the spell.
  • 2) The DC use the ability modifier of the first class so basically :
    • STR : barbarian, fighter
    • DEX : monk, rogue
    • CON : none
    • INT : wizard
    • WIS : cleric druid, paladin, ranger
    • CHA : bard, sorcerer

Well that mostly it ILKAY 16:54, December 23, 2010 (UTC)

Hit Chance[]

I have a player in my gameworld that tells me that the Hurl Rocks ability has a bug, that the rock never misses, is that really a bug? From what this wiki says, there is a 1/2 reflex saving throw. So I take it that the chances the rock hits you is 100% and you only have a reflex save for half damage. Is this 100% chance to hit a real bug, or not? Thank you in advance. Foxfire6 (Talk) 00:47, January 8, 2012 (UTC)

  • Not a bug. The rock impacts a huge (6.67 meter radius) area, so yes, it will hit puny humanoids in the affected area 100% of the time (unless they can evade it). --The Krit 06:29, January 8, 2012 (UTC)